![]() The Greenroom – Discussion forum and resources for teachers, requires registration from teacher email address.The development staff of Greenfoot is active in creating a plethora of resources on an on-going basis, including:.Module available for XBox360 Kinect module – It is possible to use Greenfootto program for body motion capture! (although I haven’t tried…). ![]() Grade 11 students can usually have basic functionality of some sort working within 1 period.Useful for teaching inheritance – all sub-classes of Actors can be further inherited from, leaving the potential to create and use different super classes to good effect.Good for teaching Linked Lists– some Greenfoot methods return a linked list of objects.Effective way to teach and demonstrate OOP.Extensible with the full Java programming language.Easy to start programming games and simulations complete with 2D graphics and sound.Pros and cons PROS CONS Poor support for text(although you can use the System console) No 3D Ultimately limited to games of moderate complexity Must use included IDE If it is not possible to have it installed, there is a Windows-only “Greenfoot on a Stick” version that can be run from a USB key – which is what we will be working with today.Greenfoot is available for Mac OSX, Windows and Linux – (Java must be installed).Greenfoot provides an easier approach to creating games and visual simulations.Students quickly tire of text-only programming in Java, and often struggle with Java’s built in graphics.However, Java has an antiquated, tedious set of graphics commands.Java is a great academic language – it’s strict structure and object oriented nature makes it ideal for UCS3U/4U.Easy to learn for any experienced Java programmer.An object based programming tool that allows for easy demonstration and instruction of object oriented programming through visual examples.A simple yet useful Java IDE similar to BlueJ.Detect Objects colliding and triggering events. ![]()
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